It’s almost as if developers Stainless Games had some kind of meter going during the making of Carmageddon to indicate its current level of taste and decency. Which is why I should be forgiven for enjoying Carmageddon: Max Damage, a driving game concerned with very little other than senseless, over-the-top violence. I like to boot up a shooter or an RPG or an open world action game and go nuts, blasting and killing and swearing and generally blowing shit up. If I’m dead honest, I get the best results from violence, which is probably because I’m such a pussycat in real life. If games didn’t have the ability to chill me out after a tough spell, I wouldn’t bother. Nothing is better than unwinding at the end of a long day with a spot of blasting in Call of Duty or Destiny, a bit of sightseeing with Uncharted or an hour or so of banter on Rocket League. For a lot of people, myself included, playing games is a form of catharsis.
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